
Our business model makes creating products simple and affordable, and allows authors to focus on their expertise.
DISTIL creates and distributes a new media platform that training and certification bodies can use to create engaging, next-generation e-learning content: Digital Games-Based Learning (DGBL). These interactive virtual environments, which are delivered over the internet, allow users to learn and demonstrate skill.
Our business model solves the three major obstacles training and certification bodies face when they adopt DGBL:
DISTIL is creating authoring technology that allows subject matter experts (SMEs) to create games with little or no prior training in game design. In the meantime, authors work with our Studio team to transfer their expertise into an interactive virtual environment.
Our solution allows training providers to make DGBL products affordably in several ways:
DISTIL's web-based System for Assisted License Sales and Activation (SALSA) allows sellers to administer the sales process and enables trainers to monitor training progress. Access to the LMS integration feature of SALSA is available to all sellers and end customers that buy licenses. Through SALSA, training providers can seamlessly integrate DISTIL products into all SCORM-compliant systems, making usability a snap.
Our unique distribution and product development model allows training providers of all sizes to benefit from their relationship with DISTIL. Through cost-effective authoring and risk-free reselling of cutting-edge training products, DISTIL is enabling the standards training industry to be at the forefront of engaging and effective online learning.